n6_Point = {} n6_Point[1] = {x=95,y=5361,z=339} n6_Point[2] = {x=213,y=5327,z=202} n6_Point[3] = {x=343,y=5077,z=361} n6_Point[4] = {x=319,y=5077,z=463} n6_Point[5] = {x=383,y=5075,z=475} n6_Point[6] = {x=559,y=5014,z=498} n6_Point[7] = {x=338,y=5166,z=599} n6_Point[8] = {x=413,y=5121,z=207} n6_Point[9] = {x=209,y=5303,z=565} n6_MapID = 1845507584 n6_ExitMapID = 3424073512 n6_ExitPoint = {x=610,y=23094,z=669} Titan_TXZ = {} function n6_GetOnePerfectMap(MapID, InstanceID, RoleID) return Titan_Role[RoleID].InstanceID end aux.RegisterMapEvent("n6", 14, "n6_GetOnePerfectMap") function n6_CanTakeOverWhenOnline(MapID, RoleID) return n6_ExitMapID,n6_ExitPoint.x, n6_ExitPoint.y*51,n6_ExitPoint.z end aux.RegisterMapEvent("n6", 12, "n6_CanTakeOverWhenOnline") function n6_GetExporMapAndCoord(MapID, InstanceID, RoleID) return 1, n6_ExitMapID, n6_ExitPoint.x, n6_ExitPoint.y*51,n6_ExitPoint.z end aux.RegisterMapEvent("n6", 13, "n6_GetExporMapAndCoord") function n6_CanEnter(MapID, InstanceID, RoleID) if Titan_TXZ[RoleID] == 1 or (Titan_Role[RoleID] ~= nil and Titan_Role[RoleID] ~= 0) then return 1 else return 0 end end aux.RegisterMapEvent("n6", 15, "n6_CanEnter")