function I4830047_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local r = math.random(10) local temp = 0 local index = 1 local tbl = {} tbl[1]={8010020,1} tbl[2]={8050020,1} tbl[3]={8060020,1} tbl[4]={8070020,1} tbl[5]={8080020,1} tbl[6]={8090020,1} tbl[7]={8100020,1} tbl[8]={8110020,1} tbl[9]={8121020,1} tbl[10]={8130020,1} for i = 1,10 do temp = temp + tbl[i][2] if temp >= r then index = i break end end local high,low = role.AddRoleItem(MapID, InstanceID, TargetID, tbl[index][1], 1, -1, 8, 420) role.SetGrowEquipLevel(TargetID,high,low,1130) end function I4830047_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4830047, 1, "I4830047_GiftBag") aux.RegisterItemEvent(4830047, 0, "I4830047_CanUseGiftBag")