function I4810179_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4810140, 2, -1, 8, 425) role.AddRoleItem(MapID, InstanceID, TargetID, 4810112, 4, -1, 8, 425) role.AddRoleItem(MapID, InstanceID, TargetID, 4810134, 1, -1, 8, 424) role.AddRoleItem(MapID, InstanceID, TargetID, 4810135, 1, -1, 8, 424) end aux.RegisterItemEvent(4810179, 1, "I4810179_GiftBag") function I4810179_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4810179, 0, "I4810179_CanUseGiftBag") function I4810180_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4810140, 8, -1, 8, 425) role.AddRoleItem(MapID, InstanceID, TargetID, 4810112, 12, -1, 8, 425) role.AddRoleItem(MapID, InstanceID, TargetID, 4810137, 1, -1, 8, 424) role.AddRoleItem(MapID, InstanceID, TargetID, 4810134, 1, -1, 8, 424) role.AddRoleItem(MapID, InstanceID, TargetID, 4810135, 1, -1, 8, 424) end aux.RegisterItemEvent(4810180, 1, "I4810180_GiftBag") aux.RegisterItemEvent(4810181, 1, "I4810180_GiftBag") function I4810180_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 5) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4810180, 0, "I4810180_CanUseGiftBag") aux.RegisterItemEvent(4810181, 0, "I4810180_CanUseGiftBag") function I4810182_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4810140, 12, -1, 8, 425) role.AddRoleItem(MapID, InstanceID, TargetID, 4810112, 20, -1, 8, 425) role.AddRoleItem(MapID, InstanceID, TargetID, 4810134, 1, -1, 8, 424) role.AddRoleItem(MapID, InstanceID, TargetID, 4810135, 1, -1, 8, 424) end aux.RegisterItemEvent(4810182, 1, "I4810182_GiftBag") function I4810182_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4810182, 0, "I4810182_CanUseGiftBag") function I4810186_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3500048, 1, -1, 8, 424) end aux.RegisterItemEvent(4810186, 1, "I4810186_GiftBag") function I4810186_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4810186, 0, "I4810186_CanUseGiftBag")