---mapscriptdata[1] 记录进副本后是否已刷出怪物 --[2]记录老一是否已杀死 --[3]记录老二是否已杀死 --[4]记录老三是否已杀死 --[5]记录老四是否已杀死 function c3030022_OnEnterCombat(MapID, InstanceID, CreatureID) cre.MonsterSay(MapID, InstanceID, CreatureID, 10050) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3030022, 2, "c3030022_OnEnterCombat") ---死亡刷出老三 function c3030022_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) map.MapCreateCreature(MapID, InstanceID, 3030023, 338, 50, 56) map.MapCreateCreature(MapID, InstanceID, 3030024, 349, 50, 68) map.MapCreateCreature(MapID, InstanceID, 3030024, 345, 50, 75) map.MapCreateCreature(MapID, InstanceID, 3030024, 340, 50, 84) map.MapCreateCreature(MapID, InstanceID, 3030024, 335, 50, 95) map.MapCreateCreature(MapID, InstanceID, 3030025, 320, 50, 51) map.MapCreateCreature(MapID, InstanceID, 3030025, 316, 50, 59) map.MapCreateCreature(MapID, InstanceID, 3030025, 312, 50, 69) map.MapCreateCreature(MapID, InstanceID, 3030025, 307, 50, 80) end aux.RegisterCreatureEvent(3030022, 4, "c3030022_OnDie")