----scriptdata[1]记录3040018是否死亡 ----scriptdata[2]记录3040019是否死亡 ----scriptdata[3]记录是否刷过4个幻象 ----scriptdata[4]记录3040020是否死亡,死亡几次 ----scriptdata[5]记录3040021是否死亡,死亡几次 ----scriptdata[6]记录3040024是否死亡 ----scriptdata[7]记录3040025是否死亡 ----scriptdata[8]标记宝箱 ----scriptdata[9]标记进副本是否刷怪 function c3040012_OnEnterCombat(MapID, InstanceID, CreatureID) cre.MonsterSay(MapID, InstanceID, CreatureID, 10020) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3040012, 2, "c3040012_OnEnterCombat") function c3040013_OnEnterCombat(MapID, InstanceID, CreatureID) cre.MonsterSay(MapID, InstanceID, CreatureID, 10021) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3040013, 2, "c3040013_OnEnterCombat") function c3040014_OnEnterCombat(MapID, InstanceID, CreatureID) cre.MonsterSay(MapID, InstanceID, CreatureID, 10022) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3040014, 2, "c3040014_OnEnterCombat") function werewolf_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) cre.MonsterSay(MapID, InstanceID, TargetID, 10023) end aux.RegisterCreatureEvent(3040012, 4, "werewolf_OnDie") aux.RegisterCreatureEvent(3040013, 4, "werewolf_OnDie") aux.RegisterCreatureEvent(3040014, 4, "werewolf_OnDie")