function s5039003_Cast(MapID, InstanceID, SkillID, OwnerID) if MapID==1266371150 then cre.MonsterSay(MapID, InstanceID, OwnerID, 10043) local x, y ,z = unit.GetPosition(MapID, InstanceID, OwnerID) creatureID=math.random(1,3) if creatureID==1 then map.MapCreateCreature(MapID, InstanceID, 3040049, x+5, y, z+5) elseif creatureID==2 then map.MapCreateCreature(MapID, InstanceID, 3040050, x-5, y, z+5) elseif creatureID==3 then map.MapCreateCreature(MapID, InstanceID, 3040051, x-5, y, z-5) end local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, OwnerID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, OwnerID, TargetID, 1, 40, 20) end end aux.RegisterSkillEvent(5039003, 1, "s5039003_Cast") function c3040048_OnEnterCombat(MapID, InstanceID, CreatureID) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3040048, 2, "c3040048_OnEnterCombat") function c3040048_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) cre.MonsterSay(MapID, InstanceID, TargetID, 10044) map.MapCreateCreature(MapID, InstanceID, 3040056, 88, 5845, 130) local MsgID = msg.BeginMsgEvent() --msg.AddMsgEvent(MsgID, 102, 100050) msg.DispatchMapMsgEvent(MsgID, MapID, InstanceID, -1) end aux.RegisterCreatureEvent(3040048, 4, "c3040048_OnDie")