---mapscriptdata[0] 记录进副本后是否已刷出怪物 ---mapscriptdata[1] 记录第一个boss的id ---mapscriptdata[2] 记录第几波怪物 ---mapscriptdata[3] 记录boss1是否被杀死 ---mapscriptdata[11] --记录冰龙是否死亡 ---mapscriptdata[12] --记录火龙是否死亡 ---mapscriptdata[13] --记录天界boss是否死亡 ---mapscriptdata[14] --记录冥界boss是否死亡 function c3040250_OnEnterCombat(MapID, InstanceID, CreatureID) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) end aux.RegisterCreatureEvent(3040250, 2, "c3040250_OnEnterCombat") function c3040250_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) --cre.MonsterSay(MapID, InstanceID, TargetID, 10029) local temp = map.GetMapScriptData(MapID,InstanceID,1,14) if(temp == 1) then local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 102, 100175) msg.DispatchMapMsgEvent(MsgID, MapID, InstanceID, -1) local baozang = map.MapCreateCreature(MapID, InstanceID, 6011031, 399, 1151, 903) map.MapCreateCreature(MapID, InstanceID, 6011032, 399, 1151, 894) map.OpenCloseDoor(MapID, InstanceID, 889, 1) map.OpenCloseDoor(MapID, InstanceID, 890, 1) table.insert(tianjiebaozang, baozang) else local mingjieBOss = map.GetMapScriptData(MapID,InstanceID,1,24) unit.CancelBuff(MapID, InstanceID, mingjieBOss, 5942601) unit.AddBuff(MapID, InstanceID, mingjieBOss,5942301,mingjieBOss) end map.SetMapScriptData(MapID,InstanceID,1,13,1) map.SetMapScriptData(MapID,InstanceID,1,23,0) end aux.RegisterCreatureEvent(3040250, 4, "c3040250_OnDie") function c3040250_On_Leave_Combat(MapID, InstanceID, CreatureID) local temp = map.GetMapScriptData(MapID,InstanceID,1,14) if(temp == 1) then local mingjieBOss = map.MapCreateCreature(MapID, InstanceID, 3040251, 330, 1151, 855) map.SetMapScriptData(MapID,InstanceID,1,24,mingjieBOss) map.SetMapScriptData(MapID,InstanceID,1,14,0) end local tianjieBOss = map.GetMapScriptData(MapID,InstanceID,1,23) unit.AddBuff(MapID, InstanceID, tianjieBOss,5942501,tianjieBOss) unit.CancelBuff(MapID, InstanceID, tianjieBOss, 5942301) end aux.RegisterCreatureEvent(3040250, 3, "c3040250_On_Leave_Combat")