function I4830069_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local num = 0 if TypeID == 4830069 then num = 3000 elseif TypeID == 4830070 then num = 5000 end role.AddRoleItem(MapID, InstanceID, TargetID, 4820262, num, -1, 8, 420) end function I4830069_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if FreeSize < 1 then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4830069, 1, "I4830069_GiftBag") aux.RegisterItemEvent(4830070, 1, "I4830069_GiftBag") aux.RegisterItemEvent(4830069, 0, "I4830069_CanUseGiftBag") aux.RegisterItemEvent(4830070, 0, "I4830069_CanUseGiftBag")