function I4700222_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4810134,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070010,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070010,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820236,1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4820237,1, -1, 8, 420) local level = role.GetRoleLevel(MapID, InstanceID, TargetID) if level >= 60 then role.AddRoleItem(MapID, InstanceID, TargetID, 3500101,5, -1, 8, 420) end if(chudonglibao == 1) then if(level >= 40 and level <= 85) then role.AddRoleItem(MapID, InstanceID, TargetID, 4820028,10, -1, 8, 420) end end end function I4700222_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) local temp = true if(chudonglibao == 1 and FreeSize < 7) then temp = false end if(chudonglibao ~= 1 and FreeSize < 6) then temp = false end if(temp == false) then --提示玩家背包空间不足 bRet = 40 end return true end aux.RegisterItemEvent(4700222, 1, "I4700222_GiftBag") aux.RegisterItemEvent(4700222, 0, "I4700222_CanUseGiftBag")