--器魂碎片特级包 function I4700251_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820048, 50, -1, 8, 420) end function I4700251_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700251, 1, "I4700251_OnUse") aux.RegisterItemEvent(4700251, 0, "I4700251_CanUse") --超值妖粉礼包 function I4700252_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 10, -1, 8, 420) end function I4700252_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700252, 1, "I4700252_OnUse") aux.RegisterItemEvent(4700252, 0, "I4700252_CanUse") --器魂碎片超级包 function I4700253_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820048, 120, -1, 8, 420) end function I4700253_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700253, 1, "I4700253_OnUse") aux.RegisterItemEvent(4700253, 0, "I4700253_CanUse") --成长幸运符特级包 function I4700254_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820046, 6, -1, 8, 420) end function I4700254_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700254, 1, "I4700254_OnUse") aux.RegisterItemEvent(4700254, 0, "I4700254_CanUse") --退星石特级包 function I4700255_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820047, 6, -1, 8, 420) end function I4700255_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700255, 1, "I4700255_OnUse") aux.RegisterItemEvent(4700255, 0, "I4700255_CanUse") --成长幸运符超级包 function I4700256_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820046, 20, -1, 8, 420) end function I4700256_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700256, 1, "I4700256_OnUse") aux.RegisterItemEvent(4700256, 0, "I4700256_CanUse") --退星石超级包 function I4700257_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820047, 20, -1, 8, 420) end function I4700257_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700257, 1, "I4700257_OnUse") aux.RegisterItemEvent(4700257, 0, "I4700257_CanUse") --精炼秘药礼包 function I4700258_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4400031, 2, -1, 8, 420) end function I4700258_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700258, 1, "I4700258_OnUse") aux.RegisterItemEvent(4700258, 0, "I4700258_CanUse") --高级宝石雕文礼包 function I4700259_OnUse(MapID, InstanceID, TypeID, TargetID) role.AddRoleItem(MapID, InstanceID, TargetID, 4820252, 5, -1, 8, 420) end function I4700259_CanUse(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700259, 1, "I4700259_OnUse") aux.RegisterItemEvent(4700259, 0, "I4700259_CanUse")