function I4800238_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.RemoveFromRole(MapID, InstanceID, TargetID, 4800239, 1, 101) local k = math.random(100) if k <= 5 then role.AddRoleItem(MapID, InstanceID, TargetID, 4090026, 1, -1, 8, 420) elseif k <= 15 then role.AddRoleItem(MapID, InstanceID, TargetID, 4090027, 1, -1, 8, 420) elseif k <= 35 then role.AddRoleItem(MapID, InstanceID, TargetID, 4800240, 1, -1, 8, 420) elseif k <= 75 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020027, 1, -1, 8, 420) elseif k <= 77 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020030, 1, -1, 8, 420) elseif k <= 87 then role.AddRoleItem(MapID, InstanceID, TargetID, 4820250, 1, -1, 8, 420) elseif k <= 97 then role.AddRoleItem(MapID, InstanceID, TargetID, 4820047, 1, -1, 8, 420) elseif k <= 98 then role.AddRoleSilver(MapID, InstanceID, TargetID, 10000000, 420) else role.AddRoleSilver(MapID, InstanceID, TargetID, 5000000, 420) end end function I4800238_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) local b = role.GetRoleItemNum(TargetID,4800239) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end if(b < 1) then --提示玩家背包空间不足 bRet = 103 end return bRet, bIgnore end aux.RegisterItemEvent(4800238, 1, "I4800238_GiftBag") aux.RegisterItemEvent(4800238, 0, "I4800238_CanUseGiftBag")