function I4700147_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local r = math.random(100) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530243, 1, -1, 8, 420) if r <= 30 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020011, 1, -1, 8, 420) end end function I4700147_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 3) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700147, 1, "I4700147_GiftBag") aux.RegisterItemEvent(4700147, 0, "I4700147_CanUseGiftBag") function I4700148_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local r = math.random(100) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 30, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530243, 3, -1, 8, 420) if r <= 30 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020012, 1, -1, 8, 420) end end function I4700148_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 3) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700148, 1, "I4700148_GiftBag") aux.RegisterItemEvent(4700148, 0, "I4700148_CanUseGiftBag") function I4700149_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 local r = math.random(100) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 50, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4530243, 6, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4400024, 1, -1, 8, 420) if r <= 30 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020012, 2, -1, 8, 420) end end function I4700149_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700149, 1, "I4700149_GiftBag") aux.RegisterItemEvent(4700149, 0, "I4700149_CanUseGiftBag")