function I4700288_GiftBag(MapID, InstanceID, TypeID, TargetID) local class = role.GetRoleClass(TargetID) if class==2 or class==6 or class==7 then role.AddRoleItem(MapID, InstanceID, TargetID, 8019003, 1, 6, 8, 420) elseif class==3 or class==8 or class==9 then role.AddRoleItem(MapID, InstanceID, TargetID, 8029003, 1, 6, 8, 420) elseif class==4 or class==10 or class==11 then role.AddRoleItem(MapID, InstanceID, TargetID, 8049003, 1, 6, 8, 420) elseif class==5 or class==12 or class==13 then role.AddRoleItem(MapID, InstanceID, TargetID, 8039003, 1, 6, 8, 420) end end function I4700288_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) local class = role.GetRoleClass(TargetID) if class ~= 1 then if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end else bRet = 46 end return bRet, bIgnore end aux.RegisterItemEvent(4700288, 1, "I4700288_GiftBag") aux.RegisterItemEvent(4700288, 0, "I4700288_CanUseGiftBag")