--严冬礼包(200) function I4530093_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4400024, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 3, -1, 8, 420) local k = math.random(1,100) if k < 4 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020011, 1, -1, 8, 420) end end function I4530093_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 3) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530093, 1, "I4530093_GiftBag") aux.RegisterItemEvent(4530093, 0, "I4530093_CanUseGiftBag") --严冬礼包(2000点) function I4530094_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 4400031, 3, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3060005, 6, -1, 8, 420) local k = math.random(1,100) if k <= 10 then role.AddRoleItem(MapID, InstanceID, TargetID, 3020012, 1, -1, 8, 420) end local k = math.random(1,100) if k <= 20 then role.AddRoleItem(MapID, InstanceID, TargetID, 4090020, 1, -1, 8, 420) end end function I4530094_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 4) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4530094, 1, "I4530094_GiftBag") aux.RegisterItemEvent(4530094, 0, "I4530094_CanUseGiftBag")