--内部员工包 function I4700018_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举 role.AddRoleItem(MapID, InstanceID, TargetID, 3070057, 20, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070058, 20, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020061, 40, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070008, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070028, 50, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070056, 999, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020025, 10, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3020029, 12, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4220904, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 4211803, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) role.AddRoleItem(MapID, InstanceID, TargetID, 3070014, 1, -1, 8, 420) end function I4700018_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 23) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(4700018, 1, "I4700018_GiftBag") aux.RegisterItemEvent(4700018, 0, "I4700018_CanUseGiftBag")