function I6999904_GiftBag(MapID, InstanceID, TypeID, TargetID) --玩家ID, 生成物品TypeID,数量,品质,生成模式,log用网络消息枚举[武器]皇朝外功武器宝盒 local xihunshi = {} xihunshi[1]= 3020015 xihunshi[2]= 3020061 xihunshi[3]= 3020016 local x = math.random(1,3) role.AddRoleItem(MapID, InstanceID, TargetID, xihunshi[x], 1, -1, 8, 420) end function I6999904_CanUseGiftBag(MapID, InstanceID, TypeID, TargetID) local bRet, bIgnore = 0, false --判断背包空闲空间是否足够 local FreeSize = role.GetBagFreeSize(TargetID) if(FreeSize < 1) then --提示玩家背包空间不足 bRet = 40 end return bRet, bIgnore end aux.RegisterItemEvent(6999904, 1, "I6999904_GiftBag") aux.RegisterItemEvent(6999904, 0, "I6999904_CanUseGiftBag")